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Other games software


This study focuses on a sample of English learning software for children in which there is some element of game playing (see list). Depending on the specific program, this element may be marginal, secondary, complementary or central to language learning goals.

As a further guide to game playing in language learning, here are some examples of other children's software titles, which, in this case, are based largely or wholly on games. These programs are divided into three categories:

For each program the interaction language/s are shown. Interaction in English may well help to enrich the experience and increase the effectiveness of learning, while the possibility of interacting in the mothertongue can enhance learner autonomy. Multilingual interaction capability may be of added value in a multi-cultural classroom. For a discussion of issues related to the interaction language, see A proposito di software per...young learners of English > Interaction

Underlying these considerations, as well as the above sub-division of software, is an awareness of the increasingly different ways and situations in which English is being learned in Italian primary schools: as a separate subject, within a multi-disciplinary or cross-curriculum context, as a sole foreign language or alongside other foreign languages, in classrooms with multiple language capabilities (different mothertongues and/or heritage languages).

For further reference and resources, you can also search the complete database of educational software in Essediquadro.